Big things in the works for iYipe!

July 22, 2009

Over this past weekend, I made a lot of progress on the framework of the iphone game.  Combat is in place and I’ve been working on the balance of the game, making sure the difficulty/ease of play is where it should be.  Roaming monsters are there, as well as in game messaging to the player.  However, the big news is… well, I can’t share that just yet.  But I have to say I am beyond excited about the possibilities iYipe is going to have in regards to storyline and cast of characters.  Big things are in the works, stay tuned!

Early iPhone Screenshots

July 4, 2009

Ok, iYipe development is coming along quite nicely. We’ve got the surface world, cave worlds, shops, save/load functionality and a number of other minor features and other things that are in progress. Currently working on combat and integrating the new storyline for this game. Here’s a couple new screenshots:

iPhone Yipe Screenshot #2
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iPhone Yipe Screenshot #3
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A new project begins…

June 10, 2009

This is rather exciting. Check out this little image…

iPhone Yipe
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2009 Begins, what’s new with Yipe!?

January 4, 2009

Happy New Year! Not a lot new in the world of Yipe! news, but here are a few random updates:
I’ve updated the comments page a bit and added some better titles to some of the pages on the site for SEO purposes.

As usual, I’ve thought a lot about random new games and Yipe! things I could work on over the past year. To prove that I do actually think about these things and it’s not just me updating my news page saying I think about these things… I’ll share something I played around with awhile back. I had thought about working on a flash version of Yipe! so that it could run on my website and also because at the time we were doing some projects in flash at work and I wanted to have a better understanding of the language and development environment. So… Flash Yipe! was born. Don’t get too excited. I found some example flash apps that I started modifying and this is as far as I got: Flash Yipe!

My other random idea of the month is to create a Facebook app that will allow you to display your Yipe! stats on your Facebook page. Sort of like my high scores page here on the site, but it would be more automated so anyone could update their stats without me having to manually process things. I’ll let you know how far this gets. 🙂

2007 Life Update

July 28, 2007

One new news entry per year?  Hmm, seems like I could do a little better than that.  I did recently start a blog about my life in the eBay world, although I have to admit I’m about as good at creating new blog entries as I am Yipe! news entries.  One thing that got me thinking about making a Yipe! update was stumbling across an artist’s website who I thought made Yipeish type monsters.  Pretty cool, eh?

Update on Yipe! IV:  Still just thoughts in my head and notes in my notebook.  Did some research on new Mac development and couldn’t really decide on what development tools and language/framework to use.  It would be easier to write a PC version at this point in my life, but I feel Yipe! IV should be released for OSX first.  We’ll see.

My real job update:  Keeping me incredibly busy.  Our newest site gives you 1% cash back on your eBay purchases: Earn 1% back on eBay purchases

My life update: I got married!  May 12th, 2007.

Yipe! III Released for Windows!

November 7, 2003

For those loyal Yipe! fans who have been checking the news page on a regular basis… I am going to release Yipe! III for windows early.

Instead of having to wait for CNET to publish Yipe! III to their site, you can go ahead and download Yipe! III for Windows right here.

Choose either one of the following options to download your copy of Yipe! III.
Yipe! III with installer: Get it from CNET!

If you need to register for Yipe! III for Windows online, click here.