Over this past weekend, I made a lot of progress on the framework of the iphone game. Combat is in place and I’ve been working on the balance of the game, making sure the difficulty/ease of play is where it should be. Roaming monsters are there, as well as in game messaging to the player. However, the big news is… well, I can’t share that just yet. But I have to say I am beyond excited about the possibilities iYipe is going to have in regards to storyline and cast of characters. Big things are in the works, stay tuned!
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